
Adventure Running
Therm-a-Rest Team
ad ∙ ven∙ ture run noun \ǝd’ven-t∫ǝr ‘rǝn\
Rule #2: Keep going. You are on a run, after all.
Rule #3: Make a goal. Maybe you want to try a beer at every micro-brewery in town, or see the top seven tourist attractions of a city, or simply get lost without a map or phone. Whatever your aim, make it a game!
Rule #4: Eat when you’re hungry.
Rule #5: Eat when you’re not hungry. Adventure running never claimed to be about losing calories.
Rule #6: Just say yes. Join the spontaneous ping pong game in the park, befriend the street performers, go bouldering in your running shoes. The goal is adventure. You’re not trying to set Strava speed records here.
Rule #7: Talk to strangers. Ask questions, elicit directions, give compliments, say hello. There’s no telling where this could lead!
Rule #8: Get up high. If a city has a vista point, get up there and get some fresh perspective. Then maybe close your eyes, get your friend to spin you around, point, and voilà, you have your next destination!
Rule #9: Always take the stairs.
Unless there’s an escalator.
Rule #10: As you’ve probably figured out by now, there aren’t actually any rules to adventure running; the fun is in making it up as you go. Choose your own path, make your own goals, have fun, and run!
- a form of simple jogging done with the goal of exploring a novel environment; modern origins can be attributed to this seminal escapade across NYC
- a means of seeing sights, meeting people, exploring landscapes, and sampling tasty treats while keeping endorphins high, engaging in heart-healthy activity, and having the freedom to stop and go as you please
- fast-moving bipedal exploration in which the importance of the journey transcends the importance of any particular destination













